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Old 05-10-2004, 07:34 PM   #1
¥Lord of the Sith¥
Join Date: Feb 2004
1. =~Q~= 70/?? INT/VIT Priest
2. =-Q-= 37/?? AGI/DEX Archer
3. Kysouke 70/41 Dex/Luk Blacksmith

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Default Weapon Break, Weapon repair

I was wondering about this topic for a while now since juno came out. I notice that the break weapon has not been implemented into the servers yet. My greatest fear about this issues is that if you do not repair your weapons, DO THEY BREAK AND DISAPEAR? Or do you just get a red icon like in Diablo where it's broken you you need to fix it to use it again? But it stays in your inventory till you fix it to use it again? I wondering if gravity or anyone here might know of how this works.

I have a +8 3 Slotted Jur right now and I already have 2 SS card slotted into it. I wondering if I should slot a GOlem card into it cause weapon break might really break like upgrades. Or does it stay in inventory and can;t use till you fix. I like to slotted another card into it. I just wanna make sure, either another SS card or Golem

Please let me know :idea:
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Old 05-11-2004, 02:27 AM   #2
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i'm lost on the whole weapon breaking/repairing thing too....
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Old 05-11-2004, 05:10 AM   #3
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It work like Diablo sistem~
U can repair your equipment with the help of npc in the upgrade area.
need 1 steel to repair broken equipment~
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Old 05-11-2004, 08:09 AM   #4
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Join Date: Jan 2004
Location: Ky
1. The Celestial Oracle
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Smiths also have a skill to repair broken items and they use cheaper ores for weaker weps and make it so you don't have to go all the way to town to get the fix.

Also weapons just don't break from using them, only skills will break them, skills like the sage weapon enchants at low levels, the one smith skill and the newly added to kRO boss skills to break equipment.
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